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- I just read in VTU that Lightwave is going to have basic inverse kinematics.
- What is meant by basic? Only two joints used at a time? Movement or rotation
- along only one axis at a time?
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- Allen? Stuart? Please define Basic as it applies to Lightwave IK. I don't
- want to be expecting something that isn't there.
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- Eagerly awaiting interactive object selection...
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- Cyrus J. Kalbrener
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- Silicon_Cel Digital Animation
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- "...To Render: By Any Means Necessary!!..."
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- Finger me for PGP pub key:
- 29BA61 1994/03/07 94 55 FC 98 23 E7 1B 6E 3E B7 BA 28 E8 FB 14 F5
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